This is the historical data for the K-12 Horizon Report
This project is maintained by Hack-Education-Data
1 Year or Less:
Mobile Devices and Apps
1 Year or Less:
Tablet Computing
2 to 3 Years:
Game-based Learning
2 to 3 Years:
Personal Learning Environments
4 to 5 Years:
Augmented Reality
4 to 5 Years:
Natural User Interfaces